There is a new update of the Auto Eye available at Blender Market and Gumroad, a new bake feature and other small improvements to improve texture and shader quality.

Now you can bake all the maps used on the Auto Eye and use it on your favorite render or game engine.  Here is the list of maps you can bake.

      • Color
      • Specular
      • Roughness
      • Bump

Also for that, I’ve also upload a zip file with 3 tutorials about the process of

Check it out the first video about baking the maps and see how it works.

I’m still working on the official release of the version 03, working on the images and the last thing need to be done it’s a new demo video. Hope to finish everything soon.